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#location

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Lost almost an hour fiddling with the #homeassistant companion #app settings trying to make the #location work (my location is always "unknown"). At the end I found, hidden in a forum answer ( https://community.home-assistant.io/t/device-tracker-and-geocoded-location-unknown/230569/18?u=penguin86 ) that is a limitation of the home assistant app published on #fdroid .
WTF why is the F-droid version more limited than the one on #googleplay ? The position funcionality shouldn't depend on google services or proprietary code, I made a couple of completely open source apps that requires location services and both work perfectly... Anyone can explain?
Home Assistant Community · Device_tracker and geocoded location 'Unknown'I was having the same issue on my Android phone and nothing on this topic helped me. Turns out the F-Droid release lacks several features like location tracking and Wear OS integration (hence the “minimal” on the version number). So I had to install the Google Play Store version for everything to work properly.

#SaudiArabia Buys #PokémonGo, and Probably All of Your #Location Data
Saudi Arabian Public Investment Fund bought most popular #AR #videogame of all time, with collective worldwide player base of over 100 million people.
An already very complicated and vast location data ecosystem that was controlled by one #American company (#Niantic) has now become a far more complicated location data ecosystem controlled by an “American” comp wholly owned by Saudi Arabian conglomerate.
404media.co/saudi-arabia-buys-

404 Media · Saudi Arabia Buys Pokémon Go, and Probably All of Your Location DataA company owned by the Saudi Arabian Public Investment Fund just bought the most popular AR video game of all time.

Flutter is fun and easy until you realize that your app contains some proprietary Google Mobile Services (GMS) stuff, because you added the "location" and/or "geolocator" package and they somehow use the Fused Location provider. Both packages however are open source.

I threw both out and found another way to implement location access with the NETWORK_LOCATION of Android instead. No more GMS stuff in the app...

I think this is all very intransparent and you never know what you really get when adding a dependency.