Pedro<p>I wrote a Tcl script that allows C developers to create C-aware breakpoints on OpenMSX console. You just need to compile your code with -debug to create a file with symbols and their respective addresses. It works just like gdb. More information: <a href="https://github.com/openMSX/openMSX/pull/1854" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/openMSX/openMSX/pul</span><span class="invisible">l/1854</span></a> <a href="https://mastodon.gamedev.place/tags/msx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>msx</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/msx2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>msx2</span></a> <a href="https://mastodon.gamedev.place/tags/openmsx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>openmsx</span></a> <a href="https://mastodon.gamedev.place/tags/debugger" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>debugger</span></a></p>