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Xanathon<p><span>Another </span><a href="https://social.phantanews.de/tags/Wormhole" rel="nofollow noopener noreferrer" target="_blank">#Wormhole</a><span> WIP. I created a circular cloud </span><a href="https://social.phantanews.de/tags/VDB" rel="nofollow noopener noreferrer" target="_blank">#VDB</a><span> in </span><a href="https://social.phantanews.de/tags/Embergen" rel="nofollow noopener noreferrer" target="_blank">#Embergen</a><span> and added that to the scene (after finding out about the VDB-importer in </span><a href="https://social.phantanews.de/tags/XParticles" rel="nofollow noopener noreferrer" target="_blank">#XParticles</a><span>). There are quantizing lines in the cloud, most visible in the foreground, I think I have to change the Voxel size to uprez the VDB. Stay tuned.<br><br></span><a href="https://social.phantanews.de/tags/3DArt" rel="nofollow noopener noreferrer" target="_blank">#3DArt</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener noreferrer" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener noreferrer" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/Render" rel="nofollow noopener noreferrer" target="_blank">#Render</a><span> </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener noreferrer" target="_blank">#C4D</a><span> </span><a href="https://social.phantanews.de/tags/Cycles4D" rel="nofollow noopener noreferrer" target="_blank">#Cycles4D</a><span> </span><a href="https://social.phantanews.de/tags/Cycles" rel="nofollow noopener noreferrer" target="_blank">#Cycles</a><span> </span><a href="https://social.phantanews.de/tags/ScienceFiction" rel="nofollow noopener noreferrer" target="_blank">#ScienceFiction</a><span> </span><a href="https://social.phantanews.de/tags/StarTrek" rel="nofollow noopener noreferrer" target="_blank">#StarTrek</a></p>
Xanathon<p><span>"The Cosmic Eye"<br><br></span><a href="https://social.phantanews.de/tags/Xparticles" rel="nofollow noopener noreferrer" target="_blank">#Xparticles</a><span> system in </span><a href="https://social.phantanews.de/tags/C4D" rel="nofollow noopener noreferrer" target="_blank">#C4D</a><span> , rendered in </span><a href="https://social.phantanews.de/tags/Cycles" rel="nofollow noopener noreferrer" target="_blank">#Cycles</a><span> <br><br></span><a href="https://social.phantanews.de/tags/render" rel="nofollow noopener noreferrer" target="_blank">#render</a><span> </span><a href="https://social.phantanews.de/tags/renderedArt" rel="nofollow noopener noreferrer" target="_blank">#renderedArt</a><span> </span><a href="https://social.phantanews.de/tags/3DRender" rel="nofollow noopener noreferrer" target="_blank">#3DRender</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener noreferrer" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener noreferrer" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener noreferrer" target="_blank">#MastoArt</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt3D" rel="nofollow noopener noreferrer" target="_blank">#MastoArt3D</a><span> </span><a href="https://social.phantanews.de/tags/Xanathon" rel="nofollow noopener noreferrer" target="_blank">#Xanathon</a><span> </span><a href="https://social.phantanews.de/tags/particles" rel="nofollow noopener noreferrer" target="_blank">#particles</a></p>