"What can be"
This is a great write up from long time contributor (@richardf) about what makes OSM unique and how it can move forward (vector tiles! 👍🏻🙂)

@rory this one's a good read. Thanks for sharing, Rory.

@GOwin RichardF is pretty smart about these things.

@rory it's very good, and the proposed diversity of map styles and purposes is very encouraging. I hope it works out.

I'm a bit disappointed that it brushes off the "why OSM is in serious trouble" article just because of the layers thing. That article is very deep and all of it rings true.

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